#ifndef GET3DMOUSEPOS_H
#define GET3DMOUSEPOS_H

#include <D3D10_1.h>
#include <D3DX10math.h>

void Get3DMousePos(const D3DXVECTOR2& mousePos, D3DXVECTOR3* pResult, unsigned char** pixData);
float PickColour(const D3DXVECTOR2& mousePos);
D3DXVECTOR4 PickColourRGBA(const D3DXVECTOR2& mousePos);

#endif // GET3DMOUSEPOS_H